OGAME WIKIPEDIA

Everything About Game Mechanics

Bot Protection System v2.0

OGame Life's advanced bot protection system safeguards your game against bots and cheating tools through server-side security codes, intelligent rate limiting, and multi-layer verification mechanisms. Designed for a fair gameplay environment, this system detects and blocks bots without affecting real players.

Auction System

Learn what the containers you win in the auction are used for.

Expedition Mission

The Expedition mission is a risky but profitable mission where you send your fleets to unknown regions to gain resources, ships, Dark Matter, and Star Dust. Each expedition results in a 70% chance of finding resources, 15% for ships, 5% for Dark Matter, 3% for Star Dust, or 5% chance of losing the fleet.

Expedition System & Automatic Expedition System

Learn the expedition system and the working principles of the automatic expedition system.

Governors System

The Governors System is a strategic development platform where you can purchase permanent bonuses using Achievement Points. With 10 different Governor types, you can strengthen your empire in areas such as attack power, defense, resource production, construction speed, and more. Each Governor scales with its level system and provides temporary activation via Dark Matter.

Officers System

Officers are special authorities that strengthen your empire. Each Officer provides different bonuses, and these bonuses increase as they level up. They can be purchased with Dark Matter.

Experience System

The Experience System is a mechanism that tracks and rewards commanders' in-game activities. There are two different types of experience: Peaceful Experience and Combat Experience.

Fleet Gathering System

The Fleet Gathering System is a strategic tool that automatically collects all combat ships (military vessels) from your colonies to your home planet or a selected central point. With this system, you can unite your scattered combat fleet in one location to carry out large-scale attacks or defensive operations.

Achievement System

The Achievement System is a comprehensive system that tracks players' in-game activities and rewards their accomplishments. You can earn achievement points and access special rewards by completing hundreds of achievements in 7 different categories.

Anti-Spam System

The Anti-Spam System is an automatic protection mechanism that blocks harmful content and spam words in in-game messaging. Prohibited words and links defined by the administrator are automatically detected and message sending is prevented.

Profile Picture System

The Profile Picture System is an avatar system that allows players to personalize their accounts and can be purchased with dark matter. You can create your galactic identity by choosing from over 90 different profile pictures.

Username Change System

The Username Change System is a feature that allows commanders to change their in-game usernames at certain intervals. Protected by security and anti-abuse mechanisms, this system enables you to create a new identity.

Friendly Sector

The Friendly Sector is a special resource-gathering system that you can use 6 times per week. You earn Metal, Crystal, Deuterium, and additional rewards based on the 24-hour production of the planet from which your fleet departs. It resets every Saturday at 05:00 server time.

Vacation Mode

Vacation Mode is a special security system used to protect players' accounts and planets from attacks when they need to temporarily leave the game. While this mode is active, your resources are not produced, but your planets are fully protected.

Particle Accelerator

The Particle Accelerator is a special structure that can only be built on the Moon and produces Dark Matter. It is constructed with Anti Matter, and its production capacity increases exponentially as its level increases.